![]() ![]() While the background is stored just like on Virtual Console, it also results in heavy graphical corruption that makes it nearly impossible to see what is happening in the game. On Nintendo 64, the glitch is much less stable. On Virtual Console, this glitch simply replaces all backgrounds with the saved pause background, which in this case would be the moment right before touching the card. The exact effects of the glitch depend on the platform. This only works if done without leaving the room and coming back after the card spawns. Therefore, if the game is paused when Mario's hitbox is positioned in a way that the card will touch him after descending for a single frame, the onscreen contents will be saved as the background, but the rest of the pause script will be interrupted by the end of chapter sequence. Additionally, the cards continue to move for a single frame after a pause is initiated. Star Spirit cards have an elliptical hitbox that slowly moves up and down along with with the card itself. This "pause background" can be stored by having Mario touch a Star Spirit card the frame immediately after initiating a pause. When the player presses, the game saves a screenshot of what is currently onscreen as a temporary background, then brings up the pause menu. Graphical corruption discolors the background image and obscures Mario and Kalmar's presence, which does not happen on Virtual Console. 6.5.3 Sneaky Parasol in earlier Peach intermissions.6.2 Goombario skip/Goompa as a permanent party member.6 Sequence breaks and storyline sequence manipulation.4.2 Bowser's Castle treasure room crash. ![]()
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